Singapore-MIT
SUTD marks start of its first academic year
May 8, 2012
Singaporean university, established in consultation with MIT, enrolls 340 students in its inaugural class.
Moving microfluidics from the lab bench to the factory floor
March 29, 2012
The Center for Polymer Microfabrication designs manufacturing processes for a new generation of diagnostic tools.
Princeton Review names MIT a top school for video game design
March 7, 2012
Undergraduate and graduate programs both lauded.
Experimental World War I video game combats 'over-engineered' storytelling
February 1, 2012
MIT lab proves games don't need supercharged technology to create dramatic narratives.
Game puts artificial intelligence in the mind of the beholder
October 31, 2011
What if developing certain kinds of AI didn’t have to be so laborious?
Also labeled: GAMBIT Game Lab, Video games
IROP students around the world
October 21, 2011
During the 2010-2011 academic year, International Research Opportunities Program students conducted research around the world in 18 different countries.
LGBT content and video games: MIT lab tackles the issue
September 22, 2011
Popular games still haven’t shown they can handle lesbian, gay, bisexual and transgender representations. Research at the Singapore-MIT GAMBIT Game Lab wants to change that.
Award-winning game explores puzzling dreams
August 4, 2011
MIT game wins Kongregate award, to receive 1 million free ad impressions
Also labeled: Awards, honors and fellowships, Faculty, GAMBIT Game Lab, Research, Students, Video games, Arts, Humanities, Digital





