Video games
Wireless researchers host ‘Game-Jam’
May 13, 2013
Event will bring together game developers, graphic designers and audio professionals to design mobile games that will help wireless researchers gather information on network data.
MIT Game Lab explores the potential of games and play
October 23, 2012
New laboratory opens its doors with a symposium, a festival and seven new games.
Also labeled: Comparative Media Studies, Education, teaching, academics, Game Lab, Game design, Research, Students
3 Questions: Hanna Rose Shell on the hidden history of camouflage
May 10, 2012
Historian of technology’s new book traces the surprisingly recent invention of a standard military practice.
Also labeled: 3 Questions, Books and authors, History, Humanities, Technology and society, War, Camouflage
Princeton Review names MIT a top school for video game design
March 7, 2012
Undergraduate and graduate programs both lauded.
Visiting Artist Ben Houge leads lively 'Sound and Real-Time Systems' panel
February 17, 2012
Artists discuss the convergence between video games, digital media and music composition.
Experimental World War I video game combats 'over-engineered' storytelling
February 1, 2012
MIT lab proves games don't need supercharged technology to create dramatic narratives.
Said and Done for January 2012
January 26, 2012
The humanities, arts and social sciences monthly digest.
Game puts artificial intelligence in the mind of the beholder
October 31, 2011
What if developing certain kinds of AI didn’t have to be so laborious?
Also labeled: Game Lab, Singapore-MIT
LGBT content and video games: MIT lab tackles the issue
September 22, 2011
Popular games still haven’t shown they can handle lesbian, gay, bisexual and transgender representations. Research at the Singapore-MIT GAMBIT Game Lab wants to change that.
Award-winning game explores puzzling dreams
August 4, 2011
MIT game wins Kongregate award, to receive 1 million free ad impressions
Also labeled: Awards, honors and fellowships, Faculty, Game Lab, Research, Singapore-MIT, Students, Arts, Humanities, Digital
Computer learns language by playing games
July 12, 2011
By basing its strategies on the text of a manual, a computer infers the meanings of words without human supervision.
Faster computer graphics
June 10, 2011
Digitally mimicking the photographic blur caused by moving objects is surprisingly hard, but new research offers ways to make it easier.
Learning science through gaming
April 19, 2011
An MIT-produced interactive game, 'Vanished,' now being played by thousands online, offers a novel experiment in alternative science education.
First Person Victim
April 15, 2011
Video game uses interactive drama and tragedy to create awareness about consequences of war.
Blood, sex and politics in video games: how censorship is done (or not)
March 28, 2011
Video series by Singapore-MIT GAMBIT Game Lab examines game ratings system.
Also labeled: Game Lab
Improv game puts the role-playing back in RPG
March 17, 2011
“Improviso” develops AI research by asking players to take on actual roles.
Game of the Week returns to Gambit Game Lab
January 28, 2011
Video series highlights top MIT video game design work
Also labeled: Game Lab, Singapore-MIT
When the playroom is the computer
November 22, 2010
A block-shaped robot that seems to roll onto a computer screen is part of an educational-media system that gets kids out of their chairs.
















