PYRAMID SCHEME

by Mark L. Gottlieb

Solution: MACH ONE

On each level, changes to clue words are noted in brackets. The starred letters are used in the assembly of the answer, MACH ONE.

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Hexes

1 GAGGLE (gag + leg)

2 ZITHER (zit + her)

3 ALUMNI (Lumina)

4 HANDLE (Chandler - c,r)

5 TENNIS (sent in)

6 PRINCE ("prints")

7 MANNER ("manor")

8 SPITES (sprites - R)

9 NUMBER (two meanings)

10 CADDIE (cad + die)

11 FINKED (Fed + ink)

12 GO STAG (amigos - ami + gat)

13 GIVE IN (vein + GI)

14 ACHIER (I reach)

15 DEMISE (Demi's + E)

16 SUAVER (US + aver)

17 EXUDES (ex + used)

18 GROWTH (druG ordeR tO screW agenT smith)

19 VALUED (U + Val + Ed)

20 ALLEYS (galleys - g)

21 ENGAGE (eng + A + GE)

22 SECRET (Crete's)

23 SWAMPY (my wasp)

24 SHREWD (W + shred)

25 CRAVAT (arc + vat)

26 WORSEN (work - k + Sen.)

Page title fixed in 2010 by the archivists of Beginner's Luck. Was "How to Succeed at Pyramid Schemes By Being Really Evil"