/*
 * synergy -- mouse and keyboard sharing utility
 * Copyright (C) 2008 Volker Lanz (vl@fidra.de)
 * 
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file COPYING that should have accompanied this file.
 * 
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#if !defined(KEYSEQUENCEWIDGET__H)

#define KEYSEQUENCEWIDGET__H

#include <QtGui>

#include "KeySequence.h"

class KeySequenceWidget : public QPushButton
{
	Q_OBJECT

	public:
		KeySequenceWidget(QWidget* parent, const KeySequence& seq = KeySequence());

	signals:
		void keySequenceChanged();

	public:
		const QString& mousePrefix() const { return m_MousePrefix; }
		const QString& mousePostfix() const { return m_MousePostfix; }
		const QString& keyPrefix() const { return m_KeyPrefix; }
		const QString& keyPostfix() const { return m_KeyPostfix; }

		void setMousePrefix(const QString& s) { m_MousePrefix = s; }
		void setMousePostfix(const QString& s) { m_MousePostfix = s; }
		void setKeyPrefix(const QString& s) { m_KeyPrefix = s; }
		void setKeyPostfix(const QString& s) { m_KeyPostfix = s; }

		const KeySequence& keySequence() const { return m_KeySequence; }
		const KeySequence& backupSequence() const { return m_BackupSequence; }
		void setKeySequence(const KeySequence& seq);

		bool valid() const { return keySequence().valid(); }

	protected:
		void mousePressEvent(QMouseEvent*);
		void keyPressEvent(QKeyEvent*);
		bool event(QEvent* event);
		void appendToSequence(int key);
		void updateOutput();
		void startRecording();
		void stopRecording();
		KeySequence& keySequence() { return m_KeySequence; }
		KeySequence& backupSequence() { return m_BackupSequence; }

	private:
		enum Status { Stopped, Recording };
		void setStatus(Status s) { m_Status = s; }
		Status status() const { return m_Status; }

	private:
		KeySequence m_KeySequence;
		KeySequence m_BackupSequence;
		Status m_Status;
		QString m_MousePrefix;
		QString m_MousePostfix;
		QString m_KeyPrefix;
		QString m_KeyPostfix;
};

#endif

