slemdog wins! All Provinces are gone. cards in supply: Council Room, Counting House, Ghost Ship, Haven, Mine, Native Village, Remodel, Throne Room, Treasury, and Warehouse default card selection was used. ---------------------- #1 slemdog: 30 points (4 Provinces and 2 Duchies); 16 turns opening: Silver / Warehouse [28 cards] 7 Treasuries, 3 Havens, 3 Throne Rooms, 1 Council Room, 1 Remodel, 1 Warehouse, 5 Coppers, 1 Gold, 2 Duchies, 4 Provinces #2 Rylune: 24 points (3 Provinces and 2 Duchies); 16 turns opening: Remodel / Silver [25 cards] 3 Native Villages, 3 Throne Rooms, 2 Havens, 2 Remodels, 1 Council Room, 5 Coppers, 2 Silvers, 2 Golds, 2 Duchies, 3 Provinces ---------------------- trash: 4 Golds, 4 Coppers, 2 Silvers, a Province, 6 Estates, and 4 Remodels league game: no
Game log Turn order is Rylune and then slemdog. (Rylune's first hand: an Estate and 4 Coppers.) (slemdog's first hand: an Estate and 4 Coppers.) --- Rylune's turn 1 --- Rylune plays 4 Coppers. Rylune buys a Remodel. (Rylune draws: 2 Estates and 3 Coppers.) --- slemdog's turn 1 --- slemdog plays 4 Coppers. slemdog buys a Silver. (slemdog draws: 2 Estates and 3 Coppers.) --- Rylune's turn 2 --- Rylune plays 3 Coppers. Rylune buys a Silver. (Rylune reshuffles.) (Rylune draws: an Estate and 4 Coppers.) --- slemdog's turn 2 --- slemdog plays 3 Coppers. slemdog buys a Warehouse. (slemdog reshuffles.) (slemdog draws: 2 Estates, a Silver, and 2 Coppers.) --- Rylune's turn 3 --- Rylune plays 4 Coppers. Rylune buys a Throne Room. (Rylune draws: a Remodel, a Silver, an Estate, and 2 Coppers.) --- slemdog's turn 3 --- slemdog plays a Silver and 2 Coppers. slemdog buys a Remodel. (slemdog draws: a Warehouse, an Estate, and 3 Coppers.) --- Rylune's turn 4 --- Rylune plays a Remodel. ... trashing an Estate. ... gaining a Remodel. Rylune plays a Silver and 2 Coppers. Rylune buys a Throne Room. (Rylune reshuffles.) (Rylune draws: an Estate and 4 Coppers.) --- slemdog's turn 4 --- slemdog plays a Warehouse. ... (slemdog reshuffles.) ... drawing 3 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Silver and 3 Coppers. slemdog buys a Treasury. (slemdog draws: a Remodel, 2 Estates, and 2 Coppers.) --- Rylune's turn 5 --- Rylune plays 4 Coppers. Rylune buys a Remodel. (Rylune draws: a Silver, an Estate, a Throne Room, and 2 Coppers.) --- slemdog's turn 5 --- slemdog plays a Remodel. ... trashing an Estate. ... gaining a Throne Room. slemdog plays 2 Coppers. slemdog buys a Haven. (slemdog reshuffles.) (slemdog draws: a Treasury, a Remodel, 2 Coppers, and a Haven.) --- Rylune's turn 6 --- Rylune plays a Throne Room. ... but has no action card to play with it. Rylune plays a Silver and 2 Coppers. Rylune buys a Throne Room. (Rylune reshuffles.) (Rylune draws: a Silver, 2 Remodels, a Copper, and a Throne Room.) --- slemdog's turn 6 --- slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Throne Room. ... and plays a Haven. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. ... and plays the Haven again. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. slemdog plays 3 Coppers. slemdog buys a Silver. slemdog returns a Treasury to the top of the deck. (slemdog draws: a Treasury, a Warehouse, 2 Estates, and a Copper.) --- Rylune's turn 7 --- Rylune plays a Throne Room. ... and plays a Remodel. ... ... trashing a Remodel. ... ... gaining a Gold. ... and plays the Remodel again. ... ... trashing a Copper. ... ... gaining a Native Village. Rylune plays a Silver. Rylune buys a Native Village. (Rylune draws: an Estate, 2 Throne Rooms, and 2 Coppers.) --- slemdog's turn 7 --- slemdog picks up a card from a Haven. slemdog had played the Haven with a Throne Room. slemdog picks up a card from a Haven. slemdog plays a Warehouse. ... drawing 3 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Remodel. ... trashing an Estate. ... gaining a Remodel. slemdog plays a Silver and 3 Coppers. slemdog buys a Treasury. slemdog returns a Treasury to the top of the deck. (slemdog draws: a Treasury, an Estate, and 3 Coppers.) --- Rylune's turn 8 --- Rylune plays a Throne Room. ... and plays a Throne Room. ... ... but has no action card to play with it. ... and plays the Throne Room again. ... ... but has no action card to play with it. Rylune plays 2 Coppers. Rylune buys a Haven. (Rylune draws: an Estate, a Remodel, and 3 Coppers.) --- slemdog's turn 8 --- slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Silver and 3 Coppers. slemdog buys a Treasury. slemdog returns a Treasury to the top of the deck. (slemdog reshuffles.) (slemdog draws: a Treasury, a Silver, and 3 Coppers.) --- Rylune's turn 9 --- Rylune plays a Remodel. ... trashing an Estate. ... gaining a Remodel. Rylune plays 3 Coppers. Rylune buys a Silver. (Rylune reshuffles.) (Rylune draws: a Silver, 3 Coppers, and a Throne Room.) --- slemdog's turn 9 --- slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Remodel. ... trashing a Copper. ... gaining a Haven. slemdog plays a Silver and 2 Coppers. slemdog buys a Treasury. slemdog returns a Treasury to the top of the deck. (slemdog draws: 2 Treasuries, a Silver, and 2 Coppers.) --- Rylune's turn 10 --- Rylune plays a Throne Room. ... but has no action card to play with it. Rylune plays a Silver and 3 Coppers. Rylune buys a Council Room. (Rylune draws: a Silver, 2 Remodels, a Throne Room, and a Copper.) --- slemdog's turn 10 --- slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Throne Room. ... and plays a Warehouse. ... ... drawing 3 cards and getting +1 action. ... ... discarding 3 cards. ... and plays the Warehouse again. ... ... drawing 3 cards and getting +1 action. ... ... discarding 3 cards. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Haven. ... drawing 1 card and getting +1 action. ... setting aside a card. slemdog plays 2 Coppers. slemdog buys a Treasury. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. (slemdog draws: 3 Treasuries, a Silver, and a Copper.) --- Rylune's turn 11 --- Rylune plays a Throne Room. ... and plays a Remodel. ... ... trashing a Remodel. ... ... gaining a Gold. ... and plays the Remodel again. ... ... trashing a Copper. ... ... gaining a Haven. Rylune plays a Silver. Rylune buys a Native Village. (Rylune draws: a Remodel, a Haven, an Estate, a Throne Room, and a Native Village.) --- slemdog's turn 11 --- slemdog picks up a card from a Haven. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Haven. ... drawing 1 card and getting +1 action. ... setting aside a card. slemdog plays a Remodel. ... trashing a Silver. ... gaining a Council Room. slemdog plays 3 Coppers. slemdog buys a Treasury. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. (slemdog draws: 4 Treasuries and a Remodel.) --- Rylune's turn 12 --- Rylune plays a Native Village. ... getting +2 actions. ... drawing a card and placing it on the Native Village mat. Rylune plays a Throne Room. ... and plays a Haven. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. ... and plays the Haven again. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. Rylune plays a Remodel. ... trashing an Estate. ... gaining a Remodel. (Rylune reshuffles.) (Rylune draws: a Throne Room, a Gold, a Silver, a Copper, and a Native Village.) --- slemdog's turn 12 --- slemdog picks up a card from a Haven. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Remodel. ... trashing an Estate. ... gaining a Throne Room. slemdog plays a Silver and 2 Coppers. slemdog buys a Gold. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. (slemdog draws: 4 Treasuries and a Copper.) --- Rylune's turn 13 --- Rylune picks up a card from a Haven. Rylune had played the Haven with a Throne Room. Rylune picks up a card from a Haven. Rylune plays a Native Village. ... getting +2 actions. ... drawing a card and placing it on the Native Village mat. Rylune plays a Throne Room. ... and plays a Native Village. ... ... getting +2 actions. ... ... drawing a card and placing it on the Native Village mat. ... and plays the Native Village again. ... ... getting +2 actions. ... ... picking up 3 cards from the Native Village mat. Rylune plays a Native Village. ... getting +2 actions. ... drawing a card and placing it on the Native Village mat. Rylune plays 2 Golds, a Silver, and 3 Coppers. Rylune buys a Province. (Rylune draws: a Council Room, 2 Remodels, a Copper, and a Throne Room.) --- slemdog's turn 13 --- slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Throne Room. ... and plays a Treasury. ... ... drawing 1 card and getting +1 action and +$1. ... and plays the Treasury again. ... ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Warehouse. ... drawing 3 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Haven. ... drawing 1 card and getting +1 action. ... setting aside a card. slemdog plays a Remodel. ... trashing a Copper. ... gaining a Haven. slemdog plays a Copper. slemdog buys a Province. (slemdog draws: a Haven, a Silver, a Throne Room, and 2 Coppers.) --- Rylune's turn 14 --- Rylune plays a Throne Room. ... and plays a Council Room. ... ... (Rylune reshuffles.) ... ... drawing 4 cards and getting +1 buy. ... ... slemdog draws 1 card. ... and plays the Council Room again. ... ... drawing 4 cards and getting +1 buy. ... ... slemdog draws 1 card. Rylune plays a Gold, a Silver, and 3 Coppers. Rylune buys a Province. (Rylune draws: a Throne Room, a Gold, 2 Coppers, and a Province.) --- slemdog's turn 14 --- slemdog picks up a card from a Haven. slemdog plays a Throne Room. ... and plays a Haven. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. ... and plays the Haven again. ... ... drawing 1 card and getting +1 action. ... ... setting aside a card. slemdog plays a Council Room. ... (slemdog reshuffles.) ... drawing 4 cards and getting +1 buy. ... Rylune draws 1 card. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Warehouse. ... drawing 3 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Throne Room. ... and plays a Treasury. ... ... (slemdog reshuffles.) ... ... drawing 1 card and getting +1 action and +$1. ... and plays the Treasury again. ... ... drawing 1 card and getting +1 action and +$1. slemdog plays a Haven. ... drawing 1 card and getting +1 action. ... setting aside a card. slemdog plays a Remodel. ... trashing a Gold. ... gaining a Province. slemdog plays a Remodel. ... trashing a Silver. ... gaining a Treasury. slemdog plays 3 Coppers. slemdog buys a Gold. slemdog buys a Throne Room. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. (slemdog draws: 5 Treasuries.) --- Rylune's turn 15 --- Rylune plays a Throne Room. ... and plays a Native Village. ... ... getting +2 actions. ... ... drawing a card and placing it on the Native Village mat. ... and plays the Native Village again. ... ... getting +2 actions. ... ... picking up 2 cards from the Native Village mat. Rylune plays a Native Village. ... getting +2 actions. ... drawing a card and placing it on the Native Village mat. Rylune plays a Haven. ... (Rylune reshuffles.) ... drawing 1 card and getting +1 action. ... setting aside a card. Rylune plays a Gold and 3 Coppers. Rylune buys a Gold. (Rylune draws: a Council Room, a Haven, a Remodel, a Copper, and a Native Village.) --- slemdog's turn 15 --- slemdog picks up a card from a Haven. slemdog had played the Haven with a Throne Room. slemdog picks up a card from a Haven. slemdog picks up a card from a Haven. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Throne Room. ... and plays a Treasury. ... ... drawing 1 card and getting +1 action and +$1. ... and plays the Treasury again. ... ... drawing 1 card and getting +1 action and +$1. slemdog plays a Council Room. ... drawing 4 cards and getting +1 buy. ... Rylune draws 1 card. slemdog plays a Warehouse. ... drawing 2 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Haven. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action. ... setting aside a card. slemdog plays a Throne Room. ... and plays a Remodel. ... ... trashing a Gold. ... ... gaining a Province. ... and plays the Remodel again. ... ... trashing a Province. ... ... gaining a Province. slemdog plays 4 Coppers. slemdog buys a Gold. slemdog buys a Gold. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. slemdog returns a Treasury to the top of the deck. (slemdog draws: 5 Treasuries.) --- Rylune's turn 16 --- Rylune picks up a card from a Haven. Rylune plays a Haven. ... drawing 1 card and getting +1 action. ... setting aside a card. Rylune plays a Native Village. ... getting +2 actions. ... picking up 1 card from the Native Village mat. Rylune plays a Council Room. ... drawing 4 cards and getting +1 buy. ... slemdog draws 1 card. Rylune plays a Throne Room. ... and plays a Remodel. ... ... trashing a Gold. ... ... gaining a Province. ... and plays the Remodel again. ... ... trashing a Remodel. ... ... gaining a Duchy. Rylune plays 2 Silvers and 2 Coppers. Rylune buys a Duchy. (Rylune reshuffles.) (Rylune draws: 2 Remodels, a Throne Room, a Copper, and a Province.) --- slemdog's turn 16 --- slemdog picks up a card from a Haven. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... (slemdog reshuffles.) ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Treasury. ... drawing 1 card and getting +1 action and +$1. slemdog plays a Warehouse. ... drawing 3 cards and getting +1 action. ... discarding 3 cards. slemdog plays a Throne Room. ... and plays a Remodel. ... ... trashing a Remodel. ... ... gaining a Duchy. ... and plays the Remodel again. ... ... trashing a Gold. ... ... gaining a Province. slemdog plays a Gold and a Copper. slemdog buys a Duchy. (slemdog draws: a Province, a Haven, 2 Coppers, and a Throne Room.) All Provinces are gone. slemdog wins!