Our strategy for the competition is largely defensive. A bottom-mounted IR
sensor and two Sharp distance sensors (mounted front and right, respectively)
will allow the robot to orient itself with the turret the nearest scoring
wall. The robot will then, by the use of a gyroscope, drive straight until the
distance (as measured by a shaft encoder) from the start location to its own
2-point slot has been reached. The robot will then stop and dump its payload of
six balls into the scoring bin before backing up in front of the opponent?s
4-point slot. For our strategy to be effective, the plan will have to be
accomplished in enough time to block the opponent's 4-point slot before they
have the chance to score. Despite this condition, we believe that our strategy
is a viable one because our robot has a relatively short distance to travel to
accomplish its mission.

If all goes to plan, we will have 12 points and our opponents will not have the ability to score in their 4 slot. Each of the numbers given at the start of the match requires at least three balls deposited in the 4 slot, meaning most robots will attempt to deposit balls in their 4 slot. If effectively blocked, the most number of points they would be able to score is 12 (all balls in the 2 slot). Their robot won't be programmed to do this (unless they attempt a strategy similar to ours).

When considering strategies that could counter ours two come to mind. If the opponent's robot uses the same strategy then the match will come down to a coin toss. If the opponent's robot shoots the balls into the 4 slot before we can block it then our strategy will be innefective as well.