I propose a computational model of this type of learning, and suggest that the majority of spatial contextual cueing effects can be accounted for using a model with only two major constraints: pair-wise learning of target-distractor relations, and a set of spatial constraints.
I then present a series of experiments designed to test the extent of the spatial constraints necessary for modeling contextual cueing, and examine how such a model of contextual cueing can account for the major results in the contextual cueing literature. I next look at the predictions such a model makes about learning in visual search more generally, and present evidence from an interrupted visual search task suggesting that similar constraints control learning during a normal visual search trial.