tiffany tseng


Disney Research Innovation Award Winner
Maker Faire Education Award
Kickstarter Funded

2010-Present

 

Overview

Mechanix is a toolkit that can be used with SLATE, an interactive display for learning and assessment through tangible exploration. With tangible simple machine components, Mechanix engages children in engineering and systems design while scaffolding learning through user-generated examples and challenges.

Mechanix grew out of insights I had from taking and instructing design courses (you can read about how I came up with the idea in my proposal). I co-developed Mechanix with Coram Bryant as a class project for Beyond Bits and Atoms, an education course at Stanford. Since then, we have continued developing the project further to support user-generated toolkits and remote collaboration.

Awards

Education Award winner at Maker Faire Bay Area 2011.

Funded through Kickstarter, 2011.

Innovation Award winner in the Disney Research Learning Challenge at SIGGRAPH 2010 for "clearly pushing the design possibilities and technological execution to develop a system to advance learning."

Confereces & Publications

Research with Mechanix has been presented at several international conferences including IDC, TEI, CyTSE, and SIGGRAPH.

Publications and More Information

SIGGRAPH Handout
Disney Learning Challenge
IDC Paper
TEI Paper
Stanford Education Article

Project Website