/*
**      Newton Developer Technical Support Sample Code
**
**      Bitchin' Piano, Shows loading and playing sounds and different pitches
**
**      by Todd Courtois, Newton Developer Technical Support
**
**      Copyright © 1993-1995 by Apple Computer, Inc.  All rights reserved.
**
**      You may incorporate this sample code into your applications without
**      restriction.  This sample code has been provided "AS IS" and the
**      responsibility for its operation is 100% yours.  You are not
**      permitted to modify and redistribute the source as "DTS Sample Code."
**      If you are going to re-distribute the source, we require that you
**      make it clear in the source that the code was descended from
**      Apple-provided sample code, but that you've made changes.
*/

Version History

v1 - initial release

v2 - engber hacks into it (pretty superficial changes)
     - fix problems with base view size
     - use NTK's GetSound11() instead of custom job
     - bring name up to spec wrt current naming conventions
     - give it a decent icon
  
v3 - moved it to NTK 1.5, changed base view to protoApp, copyrights, etc

This sample takes two downloaded sample sounds to create a two-octave
"keyboard".  Eventually I'd add a nice piano-keyboard bitmap and maybe
add a couple more octaves to make a more useful/pleasing piano.  But for
now it's a good demo of how to shift pitch on a sound by modifying the
samplingRate slot in a sound frame.
