If you are building a client, you don't have to use this: just don't call it. This module is not used by any other modules in the libwww, so if you don't refer to it you don't get it in your linked application.
#ifndef HTHISTORY_H #define HTHISTORY_H #include "HTFormat.h" #include "HTAnchor.h" #ifdef SHORT_NAMES #define HTHistory_record HTHiReco #define HTHistory_backtrack HTHiBack #define HTHistory_canBacktrack HTHiCaBa #define HTHistory_moveBy HTHiMoBy #define HTHistory_canMoveBy HTHiCaMo #define HTHistory_read HTHiRead #define HTHistory_recall HTHiReca #define HTHistory_count HTHiCoun #define HTHistory_leavingFrom HTHiLeFr #endif /* Navigation ** ========== */ /* Record the jump to an anchor ** ---------------------------- */ extern void HTHistory_record PARAMS( (HTAnchor * destination) ); /* Go back in history (find the last visited node) ** ------------------ */ extern HTAnchor * HTHistory_backtrack NOPARAMS; /* FIXME: Should we add a `sticky' option ? */ extern BOOL HTHistory_canBacktrack NOPARAMS; /* Browse through references in the same parent node ** ------------------------------------------------- ** ** Take the n-th child's link after or before the one we took to get here. ** Positive offset means go towards most recently added children. */ extern HTAnchor * HTHistory_moveBy PARAMS( (int offset) ); extern BOOL HTHistory_canMoveBy PARAMS( (int offset) ); #define HTHistory_next (HTHistory_moveBy (+1)) #define HTHistory_canNext (HTHistory_canMoveBy (+1)) #define HTHistory_previous (HTHistory_moveBy (-1)) #define HTHistory_canPrevious (HTHistory_canMoveBy (-1)) /* Retrieval ** ========= */ /* Read numbered visited anchor (1 is the oldest) ** ---------------------------- */ extern HTAnchor * HTHistory_read PARAMS( (int number) ); /* Recall numbered visited anchor (1 is the oldest) ** ------------------------------ ** This reads the anchor and stores it again in the list, except if last. */ extern HTAnchor * HTHistory_recall PARAMS( (int number) ); /* Number of Anchors stored ** ------------------------ ** ** This is needed in order to check the validity of certain commands ** for menus, etc. (not needed for now. Use canBacktrack, etc.) extern int HTHistory_count NOPARAMS; */ /* Change last history entry ** ------------------------- ** ** Sometimes we load a node by one anchor but leave by a different ** one, and it is the one we left from which we want to remember. */ extern void HTHistory_leavingFrom PARAMS( (HTAnchor * anchor) ); #endif /* HTHISTORY_H */