comment: | Steampunk Feminist, looking for hell and/or whoever's on the throne of the world. Her name is actually "Catherly". * Plays for resources * Something personal about the PwoR being like hell? * More generally, be an explorer and do ALL the quests * Question: "Isn't there always something more to find?" ** She'll never be content with what she finds. ** do quests ** talk to people? ** Answer1: "I'll never know if I stop now." ** Answer2: "I explore for the looking, not the finding." or something more contradictory. claimedby: Xavid status: draft stuff: | [[Actors]], [[ApocalypsePreventers]], [[Lockpicking]], [[Dedicated]], [[InkSecret1]], [[Explorer]] name: Ink Catherly player: Ariel Segall gender: m contacts: | \MrsSchiff{Seems to run a lot of the logistics for the \Actors. Seems to have been expecting you when you arrived.} \AirshipDude{Has \their own airship! How cool is that? Seems to be preoccupied with saving the world.} \PulpScientist{\AirshipDude{\first}'s friend. Into science you don't really understand.} \IndianaJones{Someone who started talking to you when \they heard you're an explorer. Has cool stories of exploring forgotten ruins, though you're not sure how relevant they are.} \CancerGirl{One of the other young ones with the troupe. Keeps to \their self and mostly just seems sad.} body: | \cenquote{``Her name is Ink Catherly. Named for the color of her hair, she’ll tell you, and maybe that’s the truth.''}{The Legend of Ink Catherly} One morning, the sun wakes you up. You're 12 years old. You go to your closet. You find a tower and a journal. The journal tells you that it is a tower to Hell, and that the author has recorded his journey. The tower ascends up past the top of your closet, to the misty air above. You're an Explorer. “Well,” you say. “Best go in.” \cenquote{``Her name is Ink Catherly. Named because she loves her books, she’ll tell you, and maybe that’s the truth.''}{The Legend of Ink Catherly} You pack sandwiches. You climb. At first the floors are empty. Then, you find all sorts of strange things. An endless swarm of butterflies that fly out to carpet the stairs downwards. The face of God. Things have changed since the journal was written, but at first only in minor ways. \cenquote{``Her name is Ink Catherly. It’s short for Incandescent Universal Love Catherly, she’ll tell you, and maybe that’s the truth.''}{The Legend of Ink Catherly} You read the description of floor 62 as you go in. It reads: > Floor 62: I saw a creature made of mouths and sorrow. > > “As fair warning,” the creature said, “Ink Catherly has certain > misconceptions regarding her nature and destiny, and these are going > to lead her astray. She cannot be trusted in such matters. If you wish > to understand her truths, you must watch the world around her. Those > fates that govern her life have taken the unusual course of arrogating > to her exactly what Ink Catherly deserves. > > “As for you, that is not so.” It’s weird to think that creatures made of mouths and sorrow were talking about you long before you came to the tower. It’s weird to think that you're so thoroughly wrong about yourself that random damned souls are getting a briefing on the subject. But what really bugs you is that here you are on floor 62 and the only tangible weird thing you can find is a can of Spaghetti-Os. It is past its expiration date. \cenquote{``Her name is Ink Catherly. Ink’s short for Incorrigible, or so she’d like you to believe.''}{The Legend of Ink Catherly} The journal stops at floor 79. You continue. After floor 93, you reach the top. You can see the sky. It is strange and beautiful. It is not Hell. You cry out to the sky, ``Why are things strange and beautiful, when I wish to be in Hell?'' And a hole in the sky yawns wide; and it says to you, “I will let you pass through into the realm beyond; but such pain as you know there is at my sufferance, and of my possession.” You do not like the condition, but you go through; for it is your mission to explore. \cenquote{``Her name is Ink Catherly. It’s short for Incarnate Breath of the Void Catherly, she’ll tell you, and maybe that’s the truth.''}{The Legend of Ink Catherly} You find another room, with a door. Then another. They get stranger and stranger. Fraying giants. Manic spelling bees. Man-eating tigers. Gogosauruses roaming amid cardboard cutouts. Jungles of horror and pain. But each has an exit. And having an exit, none is Hell. \cenquote{``Her name is Ink Catherly. Short for Incriminatory Evidence, she’ll tell you, and maybe that’s the truth.''}{The Legend of Ink Catherly} And then, you go through an exit. Something is different here. You're in a tower again. But it's not the tower in your closet. And you're on a stage. And there's an audience, clapping. You have a habit of blending in. So, you bow. Later, backstage, \MrsSchiff{} congratulates you on your performance. You seem to be an actor of some sort, here. You try to act naturally. You find acting the part of an actor to not be that hard. But you're not an actor. You're an Explorer. And so, you look for means of exploration. \AirshipDude{\first{} has an airship. You ask \them{} if you can join \their{} crew. \They{} asks, ``And why would you want to do a thing like that?'' You reply, ``I'm an explorer. I'm looking for Hell.'' ``And what will you do when you find it?'' ``There's only one possible answer to that.''} \AirshipDude{\They{} seems to think that means you'll try to fix it. That's the sort of thing that \their crew, the \ApocalypsePreventers{}, does. The Hell that can be ended is not the true Hell. But you don't correct him, and he lets you join. But \they{} seems to have stationed \them{}self here, and the acting continues.} But then, during a rehearsal for \AirshipDude{}'s play, you're alone on the airship deck. An alarm goes off. Lights flash. You notice a red button. It's labeled ``DO NOT PRESS''. You see where the exit to the next floor must be. And so you push it. And now you are here. It's still not Hell. But you're still an Explorer. Explore. Go everywhere you can go. Find what there is to find. And then, go through the exit. You already know where it is. When you get here, there is this question, whispered in your ear. ``**Isn't there always something more to find?**'' Somewhere, there is an answer that will let you continue. And you will find it. You are, after all, an explorer. == Goals == * Explore as many Quests as possible. * Find the exit by answering your question. * Help put on Shows to blend in. * Work with the \ApocalypsePreventers, if it seems interesting or will help you explore. * Look for Hell. username: badgedesc: A Teenage \mf{Boy}{Girl} with a Backpack number: <> castinghint: | Your character is \name, an actor newly arrived in the Place without Recourse. You are a child and an explorer. It might be your fault that all the actors are here in the Place without Recourse. (But who could blame you? There was a big red button labeled "DO NOT PRESS" so of course you had to press it.) Costuming:\\ Modern teenage explorer with backpack. Suggested reading:\\ http://imago.hitherby.com/2004/03/the-tower/ wrapup: <> CR: <> password: <> answers: | [[InkAnswer1]], [[InkAnswer2]] email: ariels