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The QCanvasSpline class provides multi-bezier splines on a QCanvas. More...
#include <qcanvas.h>
Inherits QCanvasPolygon.
A QCanvasSpline is a sequence of 4-point bezier curves joined together to make a curved shape.
You set the control points of the spline with setControlPoints().
If the bezier is closed(), then the first control point will be re-used as the last control point. Therefore, a closed bezier must have a multiple of 3 control points and an open bezier must have one extra point.
The beziers are not necessarily joined "smoothly". To ensure this, set control points appropriately (general reference texts about beziers will explain this in detail).
Like any other canvas item splines can be moved with QCanvasItem::move() and QCanvasItem::moveBy(), or by setting coordinates with QCanvasItem::setX(), QCanvasItem::setY() and QCanvasItem::setZ().
See also Graphics Classes and Image Processing Classes.
See also setControlPoints().
See also setControlPoints() and closed().
See also QCanvasItem::rtti().
Reimplemented from QCanvasPolygon.
If close is TRUE, then the first point in ctrl will be re-used as the last point, and the number of control points must be a multiple of 3. If close is FALSE, one additional control point is required, and the number of control points must be one of (4, 7, 10, 13, ...).
If the number of control points doesn't meet the above conditions, the number of points will be truncated to the largest number of points that do meet the requirement.
Example: canvas/canvas.cpp.
This file is part of the Qt toolkit. Copyright © 1995-2003 Trolltech. All Rights Reserved.
Copyright © 2003 Trolltech | Trademarks | Qt version 3.1.2
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