__ __) (, /| /| /) / | / | _ _ _____ _(/ ___ ) / |/ |_(_(_(__(_) / (_(_(_(_) (_/ ' This is, for all the world's unbelievers, the true account of la Mama Grande, absolute sovereign of the Kingdom of Macondo, who lived for ninety-two years, and died in the odor of sanctity one Tuesday last September, and whose funeral was attended by the Pope. Now that the nation, which was shaken to its vitals, has recovered its balance, now that the bagpipers of San Jacinto, the smugglers of Guajira, the rice Planters of Sinu, the prostitutes of Caucamayal, the wizards of Sierpe, and the banana workers of Arcataca have folded up their tents to recover from the exhausting vigil and have regained their serenity, and the President of the Republic and his Ministers and all those who represented the public and supernatural powers on the most magnificent funeral occasion recorded in the annals of history have regained control of their estates; now that the Holy Pontiff has risen up to Heaven in body and soul; and now that it is impossible to walk around in Macondo because of the empty bottles, the cigarette butts, the gnawed bones, the cans and rags and excrement that the crowd which came to the burial left behind; now is the time to lean a stool against the front door and relate from the beginning the details of this national commotion, before the Historians have a chance to get at it. Macondo is a 10-day game running THURSDAY Jan. 11, 2001 to SATURDAY Jan. 20 under the auspices of the MIT Assassins Guild. It is a high weirdshit game of 40-50 pcs set in the magical realist world of Garcia Marquez, in the small Colombian town of Macondo, in the dawn of the 1980s, in the last days of the life of Mama Grande. There is lots of religion, based mostly on the Catholic Church. There will be no game break. In addition, on Friday, Jan 19, there will be an in-game SIK game which will have in-game effects. Not all players will be required to participate and non-players may play just the SIK game. Macondo brought to you by the letter M, the number 42, Gerald Britton, Joe Foley, Jessica Fry and Rachel Greenstadt. (please return the following app to macondo@mit.edu ASAP) ->8- cut here ->8------------------------------------------- Name: Email: Address: phone: What hours do you expect to keep during game? (eg: M-F 7p-2a, Weekends 5p-4a) When do you not want to be contacted? (default midnite-8am) Do you have a roommate? Are they playing? What games have you played recently? What roles did you play? What was your favorite and why? What was the one you hated most and why? Have you read any Garcia Marquez? Did you send/tell us a preapp? Give us a few words to remind us what it was. Do you still want to play it? _____________________________________________ *** SIK game stuff Do you have objections to playing the SIK game? Do you want to play a pivotal role in the SIK game? Do you want to play only in the SIK game? (a separate call for SIK game players will follow later) Combat skill (1=pathetic, 10=unstoppable): Patrol Gun Laramis Disc Gun Foam Throwing Knives Foam Pellets Spell Packets Koosh Ring Launcher Frizbee Shields Shooting Dodging Reloading Tactics Strategy Field-Execution of Goals Defending Territory Ogging Incants-Under-Fire Do you want to be a (1=No way, man., 10=hell yeah!): Leader? Follower? Medic? Techie? Person in charge of a team, who doesn't actually do any fighting (a Rob Ringrose-style part)? Incapable of fighting for much of the game? Dying and rezzing frequently? Limited rezzes vs Infinite Rezzes? More concerned about a plot than about combat? Are you willing to play YOUR 10-day character in the SIK game? Do you want to? _____________________________________________ *** Resume normal app here Skills (1-uh, i suck, 5-average, 10-i am god) How good are you with: guns (dart/disk/laramis) puzzles: word? riddles? physical? negotiating? keeping secrets? How well do you know campus? Mechanics What was your favorite mechanic in a game? What was a mechanic that you want to see deleted from Guild history? What do you think of the following mechanics? (Use the same rating system if you'd like. If you haven't heard of a mechanic, just say so.) riddle trails picture trails item hunts info hunts people hunts tunnel-mechanics (or digging, diving, etc.) rituals logic/math/word puzzles physical manipulation puzzles (rubik's cube, sliding-tiles, etc.) notebook-style research mechanics seduction high-stakes economy strategic wargames any others you'd like to mention? Plot Do you prefer? individual vs. group plots private vs. public power private vs. public groups/plots enumerated goals and methods for achieving them vs. character traits, resources, and a world to shape to your will many plots/goals vs. few plots/goals vs. a single complex plot/goal being a leader of a group vs. being a follower in a group easy vs. difficult vs. impossible goals good characters vs. evil characters (and define them) staying in one place (eg common room) vs. running all over What are your opinions about being/working with/working against? The Catholic Church God Satan Things Man Was Not Meant to Know a sexist character good evil a priest a jolly friar a demon a ghost an alien an illuminatus an artist a musician millitary revolutionary pychokiller Something obviously weird (werewolf, angel, hairy blob) Something not obvious, but still weird angsty doomed no, seriously doomed deluded possessed multiple personlity syndrome insane amnesiac loyal a traitor a shaman an ecoterrorist a nuclear terrorist a spy an obsidian knife spirit someone very young someone very old someone dead a drug lord a narc Mama Grande The common room is a bar and brothel: Would you like to run the common room? Would you like to work the common room? Do you mind having limited: mobility communication life expectancy Do you want to: Destroy the world? Rule the world? Save the world? Do you care about: the environment? your cocaine? your coffee? your soul? politics? Colombia? the United States? What's your opinion of love plots? If you like them, but only with specific people, please list as large a set as possible of people you expect to be playing who you'd enjoy playing a love plot with. You get a character sheet that says "Your brother is a jerk, plus he married the woman you love. You want to make him completely miserable and ruin everything he cares about (except his wife, of course) but you can't let anyone know it's you doing it because you don't want her to disapprove of you and you can't kill him because he's Family." Do you: say "this is ridiculous" and punt it? Shoot him anyway because that's what your real goal clearly ought to be? Or think that it's a fine part and go and scheme (explain how)? Do you mind being crosscast? (male playing female or female playing a male) Do you (in a few sentences) know exactly what you want to play? Is there anyone in particular you would like to work with? or against? Anyone you want to avoid at all costs? Which part of this app is most important to you? Is there anything that would make you turn in your packet, punt, or lame? Is there anything else you'd like to tell us? Do you like to cook? Would you cook for the GM's? Is this app too long? yes