name: Notes8 posted: 2012-08-02 19:38:11 comment: |- == Tile Placement == Do judges place tiles? Actors pick a judge to place their tiles, presuably among people who voted for them. This motivates judges to get actors to like them. What does winning the vote get you? Bonus secrets? Late game secret sinks? Why do people talk about factions? Less interesting if there's no reason for people to have opinions. Maybe you get points from places of your faction becoming real and maybe other things? If you vote for the winner, you get points (divided evenly, so you want to vote for the winner by a narrow majority). Actors can bribe judges with story elements directly, but this is a code of conduct violation. Sufficiently small gamespace that it's interesting to get no one to notice bribes. Actors get elements by going to places. They can draw a finite number of times each round, with an equal hand size limit. If you slap someone down for taking a bribe, you get an element from them. This will attempt to be unambiguous. You have to pass elements directly from person to person, you can't put them down. If you find one on the ground, give it to a GM. Judge/judge transactions and actor/actor transactions are fine. Only actors can harvest elements. Similarly mechanically possible but forbidden for judges to pass actors secrets? At a location, you can draw one-use story elements of that faction. They get used up/turn into tiles when you put them into a play or when you use them in a bribe. Selection: starting with the least popular play, the actors pick an order among the judges that voted for that play and they in order pick an element. The remaining elements are combined with the elements for the second play, and so on. If there are fewer actors than judges, then the remaining slots in the most popular play gets "wogly elements" that create woglies and are hard to build around. Point sources: each faction has a terrain type. Building features of a given terrain type benefits the person who places the tile and that terrain's faction, in addition to maybe unlocking quest locations (also benefiting that location). Secret exchange for modifiers. Change element faction or apply more complicated modfiers on tile placement. Why do actors actually want to do this?