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Feedback on experience depicted in the storyboard as an Open World Experience
| Client 1:
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I like this idea as an OpenWorld room. I think balancing it so that it is hard enough but not impossible is going to be difficult. | |
| Client 2:
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I like the basic idea of this game - which is a rotating pipe section puzzle. | |
| Reviewer 5:
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I think this is a great and fun idea, and well executed. My only concern is how to make it a non-binary outcome game (i.e. one star, two stars, three stars awarded vs simply win or lose). | |
| Reviewer 12:
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I like the design of this and how well it integrates the team and can be pretty challenging depending on the rate at which the gumballs drop! | |