Source
@DomName('CanvasRenderingContext2D.currentTransform')
@DocsEditable()
@Experimental() // untriaged
Matrix get currentTransform => _blink.BlinkCanvasRenderingContext2D.instance
.currentTransform_Getter_(this);
Source
@DomName('CanvasRenderingContext2D.currentTransform')
@DocsEditable()
@Experimental() // untriaged
set currentTransform(Matrix value) =>
_blink.BlinkCanvasRenderingContext2D.instance
.currentTransform_Setter_(this, value);