Source
@DomName('GamepadEvent.gamepad')
@DocsEditable()
@Experimental() // untriaged
Gamepad get gamepad =>
_blink.BlinkGamepadEvent.instance.gamepad_Getter_(this);
@DomName('GamepadEvent.gamepad')
@DocsEditable()
@Experimental() // untriaged
Gamepad get gamepad =>
_blink.BlinkGamepadEvent.instance.gamepad_Getter_(this);