The SocketDirection is used as a parameter to Socket.close and RawSocket.close to close a socket in the specified direction(s).

Constants

BOTH → SocketDirection

const SocketDirection._(2)
RECEIVE → SocketDirection

const SocketDirection._(0)
SEND → SocketDirection

const SocketDirection._(1)

Properties

hashCode → int

The hash code for this object.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() → String

Returns a string representation of this object.

inherited