Source
void copyToChannel(Float32List source, int channelNumber, [int startInChannel]) { if (startInChannel != null) { _blink.BlinkAudioBuffer.instance.copyToChannel_Callback_3_( this, source, channelNumber, startInChannel); return; } _blink.BlinkAudioBuffer.instance .copyToChannel_Callback_2_(this, source, channelNumber); return; }