Source
@DomName('AudioBufferSourceNode.detune') @DocsEditable() @Experimental() // untriaged AudioParam get detune => _blink.BlinkAudioBufferSourceNode.instance.detune_Getter_(this);
@DomName('AudioBufferSourceNode.detune') @DocsEditable() @Experimental() // untriaged AudioParam get detune => _blink.BlinkAudioBufferSourceNode.instance.detune_Getter_(this);