Source
@DomName('AudioBufferSourceNode.loopEnd')
@DocsEditable()
num get loopEnd =>
_blink.BlinkAudioBufferSourceNode.instance.loopEnd_Getter_(this);
Source
@DomName('AudioBufferSourceNode.loopEnd')
@DocsEditable()
set loopEnd(num value) =>
_blink.BlinkAudioBufferSourceNode.instance.loopEnd_Setter_(this, value);