Source
@DomName('AudioNode.numberOfInputs')
@DocsEditable()
int get numberOfInputs =>
_blink.BlinkAudioNode.instance.numberOfInputs_Getter_(this);
@DomName('AudioNode.numberOfInputs')
@DocsEditable()
int get numberOfInputs =>
_blink.BlinkAudioNode.instance.numberOfInputs_Getter_(this);