Source
@DomName('WaveShaperNode.curve')
@DocsEditable()
Float32List get curve =>
_blink.BlinkWaveShaperNode.instance.curve_Getter_(this);
Source
@DomName('WaveShaperNode.curve')
@DocsEditable()
set curve(Float32List value) =>
_blink.BlinkWaveShaperNode.instance.curve_Setter_(this, value);