- @DomName('WebGLRenderingContext.bindTexture')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.bindTexture')
@DocsEditable()
void bindTexture(int target, Texture texture) =>
_blink.BlinkWebGLRenderingContext.instance
.bindTexture_Callback_2_(this, target, texture);