- @DomName('WebGLRenderingContext.getAttachedShaders')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.getAttachedShaders')
@DocsEditable()
List<Shader> getAttachedShaders(Program program) =>
_blink.BlinkWebGLRenderingContext.instance
.getAttachedShaders_Callback_1_(this, program);