- @DomName('WebGLRenderingContext.uniform1f')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform1f')
@DocsEditable()
void uniform1f(UniformLocation location, num x) =>
_blink.BlinkWebGLRenderingContext.instance
.uniform1f_Callback_2_(this, location, x);