- @DomName('WebGLRenderingContext.uniform2f')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform2f')
@DocsEditable()
void uniform2f(UniformLocation location, num x, num y) =>
_blink.BlinkWebGLRenderingContext.instance
.uniform2f_Callback_3_(this, location, x, y);