- @DomName('WebGLRenderingContext.uniform2i')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform2i')
@DocsEditable()
void uniform2i(UniformLocation location, int x, int y) =>
_blink.BlinkWebGLRenderingContext.instance
.uniform2i_Callback_3_(this, location, x, y);