- @DomName('WebGLRenderingContext.uniform3i')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform3i')
@DocsEditable()
void uniform3i(UniformLocation location, int x, int y, int z) =>
_blink.BlinkWebGLRenderingContext.instance
.uniform3i_Callback_4_(this, location, x, y, z);