- @DomName('WebGL2RenderingContext.bindAttribLocation')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.bindAttribLocation')
@DocsEditable()
@Experimental() // untriaged
void bindAttribLocation(Program program, int index, String name) =>
_blink.BlinkWebGL2RenderingContext.instance
.bindAttribLocation_Callback_3_(this, program, index, name);