- @DomName('WebGL2RenderingContext.bindFramebuffer')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.bindFramebuffer')
@DocsEditable()
@Experimental() // untriaged
void bindFramebuffer(int target, Framebuffer framebuffer) =>
_blink.BlinkWebGL2RenderingContext.instance
.bindFramebuffer_Callback_2_(this, target, framebuffer);