- @DomName('WebGL2RenderingContext.blendColor')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.blendColor')
@DocsEditable()
@Experimental() // untriaged
void blendColor(num red, num green, num blue, num alpha) =>
_blink.BlinkWebGL2RenderingContext.instance
.blendColor_Callback_4_(this, red, green, blue, alpha);