- @DomName('WebGL2RenderingContext.checkFramebufferStatus')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.checkFramebufferStatus')
@DocsEditable()
@Experimental() // untriaged
int checkFramebufferStatus(int target) =>
_blink.BlinkWebGL2RenderingContext.instance
.checkFramebufferStatus_Callback_1_(this, target);