- @DomName('WebGL2RenderingContext.colorMask')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.colorMask')
@DocsEditable()
@Experimental() // untriaged
void colorMask(bool red, bool green, bool blue, bool alpha) =>
_blink.BlinkWebGL2RenderingContext.instance
.colorMask_Callback_4_(this, red, green, blue, alpha);