- @DomName('WebGL2RenderingContext.deleteBuffer')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.deleteBuffer')
@DocsEditable()
@Experimental() // untriaged
void deleteBuffer(Buffer buffer) =>
_blink.BlinkWebGL2RenderingContext.instance
.deleteBuffer_Callback_1_(this, buffer);