- @DomName('WebGL2RenderingContext.deleteVertexArray')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.deleteVertexArray')
@DocsEditable()
@Experimental() // untriaged
void deleteVertexArray(VertexArrayObject vertexArray) =>
_blink.BlinkWebGL2RenderingContext.instance
.deleteVertexArray_Callback_1_(this, vertexArray);