Source
@DomName('WebGL2RenderingContext.drawingBufferHeight')
@DocsEditable()
@Experimental() // untriaged
int get drawingBufferHeight => _blink.BlinkWebGL2RenderingContext.instance
.drawingBufferHeight_Getter_(this);
@DomName('WebGL2RenderingContext.drawingBufferHeight')
@DocsEditable()
@Experimental() // untriaged
int get drawingBufferHeight => _blink.BlinkWebGL2RenderingContext.instance
.drawingBufferHeight_Getter_(this);