- @DomName('WebGL2RenderingContext.getBufferSubData')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getBufferSubData')
@DocsEditable()
@Experimental() // untriaged
void getBufferSubData(int target, int offset, ByteBuffer returnedData) =>
_blink.BlinkWebGL2RenderingContext.instance
.getBufferSubData_Callback_3_(this, target, offset, returnedData);