- @DomName('WebGL2RenderingContext.getUniformIndices')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getUniformIndices')
@DocsEditable()
@Experimental() // untriaged
List<int> getUniformIndices(Program program, List<String> uniformNames) =>
_blink.BlinkWebGL2RenderingContext.instance
.getUniformIndices_Callback_2_(this, program, uniformNames);