- @DomName('WebGL2RenderingContext.stencilMask')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.stencilMask')
@DocsEditable()
@Experimental() // untriaged
void stencilMask(int mask) => _blink.BlinkWebGL2RenderingContext.instance
.stencilMask_Callback_1_(this, mask);