- @DomName('WebGL2RenderingContext.stencilMaskSeparate')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.stencilMaskSeparate')
@DocsEditable()
@Experimental() // untriaged
void stencilMaskSeparate(int face, int mask) =>
_blink.BlinkWebGL2RenderingContext.instance
.stencilMaskSeparate_Callback_2_(this, face, mask);