- @DomName('WebGL2RenderingContext.stencilOp')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.stencilOp')
@DocsEditable()
@Experimental() // untriaged
void stencilOp(int fail, int zfail, int zpass) =>
_blink.BlinkWebGL2RenderingContext.instance
.stencilOp_Callback_3_(this, fail, zfail, zpass);