- @DomName('WebGL2RenderingContext.texParameterf')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.texParameterf')
@DocsEditable()
@Experimental() // untriaged
void texParameterf(int target, int pname, num param) =>
_blink.BlinkWebGL2RenderingContext.instance
.texParameterf_Callback_3_(this, target, pname, param);