- @DomName('WebGL2RenderingContext.uniform1ui')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform1ui')
@DocsEditable()
@Experimental() // untriaged
void uniform1ui(UniformLocation location, int v0) =>
_blink.BlinkWebGL2RenderingContext.instance
.uniform1ui_Callback_2_(this, location, v0);