- @DomName('WebGL2RenderingContext.uniform2ui')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform2ui')
@DocsEditable()
@Experimental() // untriaged
void uniform2ui(UniformLocation location, int v0, int v1) =>
_blink.BlinkWebGL2RenderingContext.instance
.uniform2ui_Callback_3_(this, location, v0, v1);