- @DomName('WebGL2RenderingContext.uniform3ui')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform3ui')
@DocsEditable()
@Experimental() // untriaged
void uniform3ui(UniformLocation location, int v0, int v1, int v2) =>
_blink.BlinkWebGL2RenderingContext.instance
.uniform3ui_Callback_4_(this, location, v0, v1, v2);