- @DomName('WebGL2RenderingContext.useProgram')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.useProgram')
@DocsEditable()
@Experimental() // untriaged
void useProgram(Program program) =>
_blink.BlinkWebGL2RenderingContext.instance
.useProgram_Callback_1_(this, program);