- @DomName('WebGL2RenderingContext.vertexAttrib2f')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.vertexAttrib2f')
@DocsEditable()
@Experimental() // untriaged
void vertexAttrib2f(int indx, num x, num y) =>
_blink.BlinkWebGL2RenderingContext.instance
.vertexAttrib2f_Callback_3_(this, indx, x, y);