- @DomName('WebGL2RenderingContext.vertexAttrib3f')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.vertexAttrib3f')
@DocsEditable()
@Experimental() // untriaged
void vertexAttrib3f(int indx, num x, num y, num z) =>
_blink.BlinkWebGL2RenderingContext.instance
.vertexAttrib3f_Callback_4_(this, indx, x, y, z);