# Microsoft Developer Studio Generated NMAKE File, Based on sdbm.dsp !IF "$(CFG)" == "" CFG=sdbm - Win32 Debug !MESSAGE No configuration specified. Defaulting to sdbm - Win32 Debug. !ENDIF !IF "$(CFG)" != "sdbm - Win32 Release" && "$(CFG)" != "sdbm - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "sdbm.mak" CFG="sdbm - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "sdbm - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "sdbm - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "sdbm - Win32 Release" OUTDIR=.\LibR INTDIR=.\LibR # Begin Custom Macros OutDir=.\LibR # End Custom Macros ALL : "$(OUTDIR)\sdbm.lib" CLEAN : -@erase "$(INTDIR)\sdbm.idb" -@erase "$(INTDIR)\sdbm.obj" -@erase "$(INTDIR)\sdbm.pdb" -@erase "$(INTDIR)\sdbm_hash.obj" -@erase "$(INTDIR)\sdbm_lock.obj" -@erase "$(INTDIR)\sdbm_pair.obj" -@erase "$(OUTDIR)\sdbm.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MD /W3 /Zi /O2 /I "..\..\include" /I "..\..\os\win32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\sdbm" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdbm.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\sdbm.lib" LIB32_OBJS= \ "$(INTDIR)\sdbm.obj" \ "$(INTDIR)\sdbm_hash.obj" \ "$(INTDIR)\sdbm_lock.obj" \ "$(INTDIR)\sdbm_pair.obj" "$(OUTDIR)\sdbm.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ELSEIF "$(CFG)" == "sdbm - Win32 Debug" OUTDIR=.\LibD INTDIR=.\LibD # Begin Custom Macros OutDir=.\LibD # End Custom Macros ALL : "$(OUTDIR)\sdbm.lib" CLEAN : -@erase "$(INTDIR)\sdbm.idb" -@erase "$(INTDIR)\sdbm.obj" -@erase "$(INTDIR)\sdbm.pdb" -@erase "$(INTDIR)\sdbm_hash.obj" -@erase "$(INTDIR)\sdbm_lock.obj" -@erase "$(INTDIR)\sdbm_pair.obj" -@erase "$(OUTDIR)\sdbm.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MDd /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\os\win32" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "SHARED_MODULE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\sdbm" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdbm.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\sdbm.lib" LIB32_OBJS= \ "$(INTDIR)\sdbm.obj" \ "$(INTDIR)\sdbm_hash.obj" \ "$(INTDIR)\sdbm_lock.obj" \ "$(INTDIR)\sdbm_pair.obj" "$(OUTDIR)\sdbm.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("sdbm.dep") !INCLUDE "sdbm.dep" !ELSE !MESSAGE Warning: cannot find "sdbm.dep" !ENDIF !ENDIF !IF "$(CFG)" == "sdbm - Win32 Release" || "$(CFG)" == "sdbm - Win32 Debug" SOURCE=.\sdbm.c "$(INTDIR)\sdbm.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_hash.c "$(INTDIR)\sdbm_hash.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_lock.c "$(INTDIR)\sdbm_lock.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_pair.c "$(INTDIR)\sdbm_pair.obj" : $(SOURCE) "$(INTDIR)" !ENDIF